With the structure covered, logo added, and control box created, we were ready to film the promotional video for it. Using a Canon 5D to film and a projector pointed at the outside of the canvas wall, we managed to shoot a clean and conceptual looking video. Unfortunately, although Phil had managed to get the Arduino working with his computer before, we couldn't get it to work for the video so the user choice had to be simulated, but the rest went smoothly. Although we couldn't convey a narrative due to lack of a crowd, what we did manage is, I think, the best we could have done given the circumstances. Video here:
For the presentation session, I borrowed a projector from the media store again and we simulated the video and audio experience for the other students on the same brief, although we couldn't get the code working again. Feedback from that session was mostly positive, although having labels on the control unit would certainly have improved the product - certainly a "10p" label near the coin slot would have made the user experience clearer:
Overall, I think the project went well. The product we decided to create is in a fairly complete state in that not much more would need to be altered for it to be installed in public. Personally, I'd use it if I came across it in a stressful real-life environment, and other people have said they would as well, which I think is key.
At the very start of the project, I admittedly hadn't been entirely passionate for it, to the length that I considered doing a certain self-initiated project as well. However, I became invested in our vending machine idea, so I've left the individual project to do at my own pace over the summer.